Riot Games have confirmed that Teamfight Tactics, their League of Legends auto battler, is now a permanent addition to the game, which means the dev team will be updating it with patches, champions, champion sets and ranked seasons.
The first of those updates already arrived. They will be added to the regular edition of Teamfight Tactics on 14 August 2019.
Riot wrote that Camille, Jayce, Vi and Jinx all come from the brand-new Hextech origin, which is all about disabling items on enemy units.
At 2/4 Hextech, you’ll disable 2/4 random items on your Teamfight Tactics opponent’s board. The dev pointed out that the random selection they’re referring to is done among units that have items, and that it’s particularly effective against players who love stacking a bunch of items on a few units.
First of the lot is Camille, Blademaster class, whose Hextech Ultimatum ability roots and damages her current auto-attack target.
“Ideally, Camille can single out an enemy and help her team focus fire them down. Explicit external control over AI’s targeting is a new effect, and we’d like to see players consider who they want to target on the enemy team”, Riot said.
Teamfight Tactics’ second champion is Jayce, a Shapeshifter, whose Thundering Blow and Transform Mercury Cannon knock back targets and then switch to ranged, with a max attack speed buff for a few attacks.
Vi is a Brawler whose Assault and Battery targets the most distant enemy and lunges at him, knocking aside everyone else, while knocking up and damaging the target. Riot said that backline access on priority targets is something they wanted for a while, and Vi is perfect for it.
Last but not least is Jinx, a Gunslinger, whose Get Excited ability grants attack speed after her first takedown, and Fishbones for AoE damage on Autos after the second.
“Jinx is a ramping AoE AA carry (opposed to Draven ramping single target AA carry). She’s a particularly squishy, high risk/reward carry”, Riot wrote.